﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Jemgine.Engine.Renderer
{
    interface IDrawable
    {
        void Draw(RenderEffect Effect, VertexPusher Pusher, EpisodeContentManager Content);
    }

    interface ICastShadow
    {
        void DrawShadow(RenderEffect Effect, Vector2 LightPosition, Matrix Transform, VertexPusher Pusher);
    }
}
